![]() "Unity" is a registered trademark of Unity Technologies or its affiliates in the U.S. This software is not sponsored by or affiliated with Unity Technologies or its affiliates. The full list of licensed works can be found on the Credits page. You are responsible for ensuring that you're not breaking any laws. ![]() Please be aware that using or distributing the output from this software may be against copyright legislation in your jurisdiction. Legal DisclaimersĪssetRipper is licensed under the GNU General Public License v3.0. The development of this project has a dedicated Discord server. Releases are usually put out once a week on either Sunday or Monday. Anyone currently donating is entitled to the Donator role on the Discord server. This prevents generic asset bundle extractor tools to be able to extract your assets. Then, the game reads the encrypted data to memory, decrypts it and uses AssetBundle.LoadFromMemory to load the actual assets. Write a custom build script that encrypts the generated asset bundles. Your donations help to ensure that I can continue to afford developing this project. If this is important to you, you can encrypt asset bundles. I have normal expenses like food, electric, internet, and rent. AssetRipper is a tool for extracting assets from Unity serialized files ( CAB-*, *.assets, *.sharedAssets, etc.) and asset bundles ( *.unit圓d, *.bundle, etc.) and converting them into the native Unity engine format.
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